UMAG2 is a browser based competitive player vs player artillery game.
Top new features in UMAG2:
- Create and administer clans.
- Simultaneous turn mode!
- Team games and 8 player games.
- Customizable badges and tanks.
- Separate games for guests and registered users.

Manual
Lobby
Here you can edit your profile (tank, badge, clan) and join games.
Chat
You can report or mute a player by clicking their name in the chat log.
If you choose to report a user a message will be sent to me together with the chat log. I will then decide to ban or permanently mute that user.
By choosing mute, messages from this user will be filtered from the chat so you won’t see it in the future. You can un-mute people in the Options panel in the chat.
Clans
If you choose to join a clan the clan’s leader must approve you before you become a full member.
If you create a new clan you will instantly become the leader of it, if you then later leave that clan it will be leader-less, and the next person that tries to join it will become it’s leader.
Badge
Please don’t create any badges that could be considered offensive, you risk getting banned if you do.
Guests and registered players
If there are more than 25 users online guest and registered players will not join the same games. If there are less than 25 users online you may end up in games together with guests.
Clan matches
If you want to challenge another clan you can do so using the private game function, there you can choose to divide the teams based on the clan.
Coin Level
The coin level is something you increase using real money, when playing on umag2.com it will use MochiCoins, each level cost approximately 50 cents.
With the coin level you unlock extra parts for you tank, extra shapes or layers for you badge or new colors for you name. (You can see a list with the items if you press the “Information” button at the bottom of the screen and step to page 2.)
You can also sleep well knowing you supported the development of this game. ;)
Logout
If you are at a public computer it's wise to make sure that you logout completely when you leave.
Press the "show Mochi Widget" button in the mid top part of the lobby. Then press your name and click "Logout".
Game
Most should be pretty self explanatory. There are a few tricks which may be less obvious.
Use the arrow keys to scroll the view.
Press enter to set focus to the chat input text-field, then type and press enter again to send to the other players in the same game.
Press space while not having the text-field selected to show any faded chat text.
The wind indicator just under the mini-map tells how much the wind will affect the projectiles.
Each tank has both a shield and armor, the armor start to take damage after the shield has been taken down to zero.
Use the "Weapon test" game mode to familiarise yourself with the weapons.
The Nuke does not explode on impact with a tank or the ground, it does the large explosion a short time after it reaches it’s highest point and start falling. It also does double damage against the shield.
The Force Shield (not to be confused with the normal shield) protects against all weapons except the nuke, the blast radius of the nuke is to wide that it can cut through the force shield.
In team games you can not directly hurt your team-mates but you can still hurt yourself.
You will win when the opponents team are all dead, and you will be counted as a winner even if you have died.
Note that while team games still contribute kills and XP to your stats, they will not give you any 2pl or 4pl wins or losses.
If a player disconnects while still being alive their tank will turn into a hen that will still count as a kill.
The dirt bomb will create a shock-wave that detonates any nearby projectiles while in flight. It then creates a ball of dirt after it’s been falling for a short time.